ai_shader_sample.h
1 /*
2  * Arnold API header file
3  * Copyright (c) 1998-2009 Marcos Fajardo, (c) 2009-2013 Solid Angle SL
4  */
5 
11 #pragma once
12 #include "ai_color.h"
13 #include "ai_vector.h"
14 
15 // forward declarations
16 struct AtNode;
17 
23 typedef struct AtScrSample {
26  float alpha;
29  const AtNode* obj;
30  double z;
31 } AtScrSample;
32 
33 /*\}*/

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