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4.1.3.3
Writing an Arnold-based app:
Rendering API
Plug-in Loading API
Memory Allocation API
Critical Section API
Thread-management API
ASS file related API
Message Logging API
Irradiance / Radiance API
Versioning API
Unit testing API
Licensing API
Core data structures:
AtNode API
AtNodeEntry API
AtParamEntry API
AiUniverse API
AtArray API
AtEnum API
Basic Types
AtColor API
AtVector API
AtMatrix API
AtBBox API
Constants
Writing plug-in extensions:
Shader Nodes
Camera Nodes
Output Driver Nodes
Pixel Sample Filter Nodes
Node Metadata API
Procedural API
Writing shaders:
Shader Globals API
Parameter Evaluation API
User-Data API
Procedural texturing API
Texture Mapping API
Shader Utility API
Light source sampling API
Ray Tracing API
BRDF API
Sub-Surface Scattering API
Volume Rendering API
AOV (Arbitrary Output Variables) API
Shader Message Passing API
Sampler API
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